Sonic Origins Has Forgotten All 8-Bit Sonic the Hedgehog History

Remember Sonic the Hedgehog for Sega Master Systems? Sonic Chaos? Triple Sonic Problem on GameGears? Don’t worry, you’re not alone because, with Sonic OriginSega has chosen to ignore the existence of every 8-bit Sonic the Hedgehog game, and that is an absolute crime.

In fact, for some time Sega has been maintaining the Master System and Game Gear versions of the Sonic the Hedgehog like a disgraced uncle, forced to sit on a wobbly chair in the closest place to the toilet. Sonic’s 8-bit incarnation has been included as unlockable in a whimsical compilation and pushed to Nintendo’s Virtual Console, but there’s rarely any fanfare.

“But wait,” you might think, “why would a Sonic compilation requires multiple ports included?” However, the release of Sega Game Gear from Road of Rage 2 technically impressive, but still an inferior copy of the Mega Drive/Genesis version. But here’s the point – 8-bit Sonic the Hedgehog game is not a port or even an approximate copy. They are completely new games.

If you’ve never played Master System/Game Gear 8-bit Sonic game, you’ve missed some completely different games Sonic go for a walk. Granted, I’m a little biased; Master System version of Sonic the Hedgehog mine Sonic the Hedgehog. (Only later did I get the Mega Drive.) Even now, diving back into it is fun, though there’s no loop in the 16-bit version.

I remember inserting cartridges when I was much, much younger, pressing buttons, and grinning when I was greeted by the chiptune version of the Sonic theme. After trying the Mega Drive version in a store somewhere, I know what I got was different, but it’s still Sonic, right? I don’t think my young mind really understood that there were some horrible, gruesome ports out there, but in this case, Sega delivered.

Actually, that’s not entirely true. Yes, Sega is a publisher and it’s a Sega console, but the company in charge is Ancient, founded by Road of Rage 2 composer Yuzo Koshiro. Ancient still exists today; Sonic is its first title, and if it bombs, it could be the company’s only release.

Developers are hard at work, and despite the hardware limitations, the Master System version of Sonic the Hedgehog has a ridiculous number of rings, cool bosses and a real thrill of speed. But above all, it’s a completely different game from 16-bit Sonicwith levels such as the Bridge Zone, Jungle Zone, and Sky Base Zone, each including its own unique hazards.

So when I was able to persuade my parents to buy me a Mega Drive, (I still regret later convincing them to buy a Mega CD.) I had to play a whole new one. Sonic the Hedgehog. And when Sonic the Hedgehog 2 appears, Mega Drive players must face the Emerald Hill Zone Drill machine, while Master System players trick Doctor Robotnik into destroying the mechanical antlion.

Sonic the Hedgehog 8-bit Sega Master System Game Gear Ancient Aspect Yuzo Koshiro forgets history in Sonic Origins - Chaos, Triple Trouble

The “main” 8-bit Sonic game that follows the original — Sonic the Hedgehog 2, Sonic Chaosand Triple Sonic Problem — handled by Aspect, who continues to squeeze every last drop out of the 8-bit Master System and Game Gear (despite 1994 Three Problems bypassing the fading Master System completely). Sonic the Hedgehog 2 incorporates the much-loved loop-the-loop, and later titles add more mechanics from the Genesis/Mega Drive games.

However, as one of the series’ biggest surprises, 8-bit titles innovate in a way their 16-bit cousins ​​don’t. This may be due to a larger 16-bit order, such as sonic 2Death Egg Robot Battle, out of reach of 8-bit platforms. That doesn’t detract from the importance of the 8-bit version.

For example, 8-bit Sonic the Hedgehog is the first game to hide the Chaos Emerald in each level, instead of making it a reward for completing special stages; it didn’t arrive Sonic the Hedgehog 3 that the Genesis/Mega Drive series begins to hide this stage. 8-bit Sonic the Hedgehog 2 also introduced the ropeway and hang glider, although the gliders were not the easiest to control. And some music — most of which is original — comes later Sonic title.

8-bit Sonic the Hedgehog was the game that kept me on Sega, instead of swapping my Master System for the NES. And when I have a chance to upgrade (even though I still keep my Master System), I choose a platform that will give me more blue line adventures.

Sonic the Hedgehog 8-bit Sega Master System Game Gear Ancient Aspect Yuzo Koshiro forgets history in Sonic Origins - Chaos, Triple Trouble

Ancient or Aspect could have taken the easy (ish) route and all but copying the original Mega Drive game, revolving into something the Master System and Game Gear could handle. Instead, they convey four completely different and completely entertaining Sonic the Hedgehog a game that deserves to be talked about in the same breath as the Genesis/Mega Drive title.

You can get fan-made remakes of the first two 8-bits Sonic the Hedgehog game, and it’s possible that they will be ridden Sonic Origin, cannot be opened via some arbitrary means. But they deserve to be the center of attention, not tossed around as an afterthought.

Given that Sega claims to be celebrating Sonic’s 30th anniversary, it’s about time they gave the 8-bit incarnation of Sonic the Hedgehog they well-deserved credit. And if you’re a Sonic fan who just found out about them, give them a try — you’ll be surprised at what you’re missing.

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